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Take a minute
to look through some of the "Student Handout"
samples.
STUDENT HANDOUTS
- Program Notes
- Assignment Sheets
- Worksheets
- Appendices
These worksheets are presented under a license agreement
and are presented in MS Word format so they may be
adjusted and modified as needed.
You may produce as many copies of these files or
paper documents as necessary for implement the D&T
program in your school.
You may not reproduce any of these files or modifications
thereof for financial gain without prior permission
of the author.
Not all these Worksheets will be valuable as handouts
to your students. Some will serve best as teaching
notes. I leave this to your professional discretion.
PROGRAM NOTES
- Rationale
- Aim
- Objectives
- Outcomes
- Course Summary
- Assessment Schedule
- Program Overview
Year 12 Design & Technology
Assessment.
| Task: |
Outcome: |
Weight: |
Date
Due: |
| ‘Innovation
& Design Theory Assignment’
|
H1.1
H1.2
H2.1
H2.2
H3.1
H5.2 |
20% |
Week
9, Term 4 |
| Major Project
Progress Report:
Project Proposal
Time Plan
Finance Plan
Ideas
Development of ideas
Research, Experimentation & Testing
Final Concept
Presentation of design work. |
H1.2
H2.1
H3.2
H4.1
H4.2
H4.3
H5.1
H5.2
H6.1 |
40% |
Week
6, Term1 |
| Related
Study for MDP.
(Marketing Plan)
or
(Business Plan)
or
(Socio-Environmental Impact
Study) |
H1.1
H1.2
H2.2
H3.1
H5.1
H5.2 |
20% |
Week
4, Term2 |
| Trial
HSC Exam |
H1.1
H1.2
H2.1
H2.2
H3.1
H6.1
H6.2 |
20% |
Week
7, Term3 |
ASSIGNMENT SHEETS
- Innovation & Design Theory
- MDP Progress Report
- Related Study
- Trial HSC Exam
Innovation & Design Theory
Assignment
Due Date: Week 9, Term 4.
Weighting: 20%
Outcomes:
|
H1.1 critically analyses the factors affecting
design and the development and success of design
projects
H1.2 relates the practices and processes
of designers and producers to the major design
project
H2.1 explains the influence of trends in
society on design and production
H2.2 evaluates the impact of design and
innovation on society and the environment
H3.1 analyses the factors that influence
innovation and the success of innovation
H6.2 critically assesses the emergence and
impact of new technologies, and the factors
affecting their development
|
Project:
PART 1: You must identify
and research an Australian innovation.
You should obtain in-depth information from a variety
of sources and compile a report.
PART 2: Using notes
from class and your own research material, you are
to compile an information booklet under
the following headings.
- The Design Process
- Design History and Trends
- Creative approaches to design
- Factors affecting design (List and Explain)
- Resources
- Safety
- Marketing (4 P’s. List and Explain in detail.
Use examples.)
- Management
- Communication Techniques
- Ethical, environmental and social issues
- Innovation
- Intellectual Property
- Entrepreneurial Activity
- Historical and cultural influences on design
Suggestion: Try and access 3 or 4
Design & Technology textbooks for part 2
WORKSHEETS
-
Preliminary Course
Evaluation
-
My Strengths &
Weaknesses
-
Innovation
-
Mind Mapping Activity
-
"Taboo"
-
How to Write your
Project Proposal
-
Developing Ideas
and Thinking Skills
-
Freehand Drawing
Principles
-
Freehand Drawing
Exercises
-
Action Plans
-
Writing a Time-plan
-
Writing a Finance
Plan
-
Design History and
Trends
-
Basic OH & S
at school
-
Marketing
-
Selection and Justification
of Resources
-
Factors Affecting
Design
-
Research, Experiments
& Testing
-
Folio Layouts
-
Technical Drawing
– The Basics
-
Technical Drawing
– Revision & Extension
-
Socio-Environmental
Impact Study. A Report Writing Guide.
Worksheet 1
Preliminary Course Evaluation Sheet
- Give a short description of your best project
in the Preliminary Course:
- What was good about it? Describe at least 2 features
of the design:
- What is something you would improve?
- What was your worst project / assignment in the
preliminary course?
- How would you improve this project if you could
do it again?
- List 3 personal qualities (eg: diligence, enthusiasm,
time-management, etc) that you think you need to
develop to achieve success in this course.
Worksheet 11
Writing a Time plan
Below are a few sample time plan layouts you may
wish to use in your portfolio.
There is no right or wrong layout – be creative.
The important thing is that you have a plan and that
the information is clear and easy to read.
As you can see in the examples, markers will want
to see what you intend to do, and a record
of what you did do. These are easiest to read
and compare when presented in the same format.
TERM 4
| Week |
Activity |
Resources
Req’d |
Date
completed |
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TERM 4
| Week |
Activity
Completed |
Resources
Used |
| 1 |
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| 2 |
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TERM 4 - Planned Activities
|
Week/Activity |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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Proposal |
X |
X |
X |
. |
. |
. |
. |
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Time plan |
|
X |
X |
. |
. |
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Finance Plan |
. |
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X |
X |
. |
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Sketch Ideas |
. |
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X |
X |
X |
X |
X |
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Materials Test |
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X |
|
Tech Drawing |
. |
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. |
|
TERM 4 - Actual Activities
|
Week/Activity |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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Proposal |
X |
X |
. |
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Time plan |
. |
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X |
X |
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Finance Plan |
. |
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X |
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X |
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Sketch Ideas |
X |
X |
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X |
X |
X |
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Materials Test |
. |
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X |
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|
Tech Drawing |
. |
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X |
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This type of activity record can be
displayed side by side as shown here or done as a
transparent overlay.
The transparent overlay gives a very clear representation
of how the planned activities compared to actual activities
and therefore is an excellent aid for evaluating time-management.
Worksheet 13
Design History
The 19th and 20th centuries
have seen more change than all the previous centuries
combined since the birth of Christ. History shows
us that Design and Innovation have been strongly influenced
by world events.
Any overview of history is superficial at best, however
use the material below along with any books you can
find on the subject to try and get an insight into
the events that have shaped the way we think and feel
about design and technology today.
Design history is best understood when viewed globally,
however it is important to take special note of Australian
design as many texts and exams often refer to design
in this context.
This unit highly recommends Thomas Hauffe’s "Design.
A concise history" as an excellent theoretical
and pictorial supplement for this section of the course.
| 1752 – Ben
Franklin discovers electricity
1765 – James Watt develops the Steam
Engine
1774 – First Shaker community is established
1789 –French Revolution: the storming
of Bastille.
1824 – Beethoven finishes his Symphony
No. 9.
1830 – The first railway is built between
Liverpool & Manchester.
1844 – Samuel Morse send the first telegram.
1852 – The majority of the British population
lives in cities.
1861-65 - American Civil War
1867 – Karl Marx writes ‘Das Kapital’
Nobel invents dynamite
1870-71 – Franco-Prussian War
1876 – Alexander Bell invents the telephone.
1889 – The Eiffel tower is completed
for the Paris Expo. |
The
Shakers (1750 – 1850): 1774 in America the
first ‘Shaker’ community was established. The
Shakers were a religious community originating
from England who moved to the ‘New World’ seeking
freedom to express their faith. Their lifestyle
consisted of modesty, diligence, cleanliness
and simplicity. In the community daily life
was a pursuit of excellence out of respect for
God. They all worked for the mutual good of
their ‘brothers and sisters’. They were a group
who embraced new technologies and can be thanked
for many inventions still used today. These
include: the Circular Saw, the Cheese Press,
a Basket Weaving machine, a Rotary Harrow, and
a Scale with sliding weights. Two Shaker communities
remain today, however they accept no new members
and will therefore soon be gone.
Industrial Revolution
(1830 – 1880): 1765 saw the invention of
the first steam engine, which began the Industrial
Revolution. This new innovation had a massive
impact on the society and environment both then
and now. Coal mining and steel production now
took on new significance. Transportation systems
expanded, as did city populations as farming
communities sought to get a piece of the industrial
boom. Most were sadly disappointed. Until mass
production was introduced, styles with decorative
ornamentation were handcrafted and therefore
expensive. With machine presses, dies and automated
lathes, decorative design, reminiscent of bygone
eras, now became profusely produced. These decorative
elements were often excessive and badly done,
causing ornament to very quickly loose its meaning
of "quality craftsmanship" and took
on the opposite meaning – cheap & mass-produced.
Division of Labour:
The industrial revolution brought about a wide
range of steam powered machines. Individual
craftsmanship was now replaced by relatively
inexpensive machine production. Factory workers
now had limited simple tasks. They therefore
could be paid much lower wages and often had
to work in terrible conditions. By 1850 these
terrible conditions had led to the formation
of worker unions and uprising amidst the working
classes. In 1867 Karl Marx wrote his influential
tract: "Das Kapital" pointing
out the flaw of the new social order.
Design Reforms
(1850 – 1914): By the late 1800’s whilst
workers were banding together against poor wages
and conditions, educated design sectors were
identifying the inappropriateness of highly
decorated cheap mass produced items with their
unidentifiable eclectic style derived from a
myriad of historical influences. The "Art
Nouveau" movement was a reactionary
design movement that became one of the most
important at the turn of the century. Art nouveau
used flowing organic lines taking its queues
from nature. The reform movements around 1900
revitalised the sense of quality, character
and individuality to be found in decorative
ornament.
continued.... |
Worksheet 15
Marketing
You may have a very well thought out and excellent
product, however if it is not marketed well it will
not succeed in the market place.
Marketing can be an-depth and complex field of
study, however here are a few very basic points to
help you understand and apply the principles of marketing.
When you talk about the ‘market’ you are talking
about people.
The Market consists of consumers who may or may not
want to buy your product. Serious Designers cannot
be content with just designing and making products
for themselves. Eventually, to be sustainable a designer
must be profitable, and to be profitable the designer
must provide the market what they want.
‘Marketing’ means relating to the market (consumers).
It has been mis-understood as just advertising, but
marketing is much more than this.
Marketing consists of 4 variables commonly known
as the 4 P’s.
Product, Price, Place, and Promotion.
The combination of these elements is known as the
"marketing mix"
Product: Is the product (or service) itself.
What is it? Is it well made? Do people need it? Is
it a timely in the marketplace?
Price: How much will it cost? Can people afford
this? Is it good value?
Place: Where is the product sold? In the CBD
or out of town? How does the perception of place effect
the perception of the other variables?
Promotion: Communicating to the consumer
that your product is available and give reasons why
they should buy it. Often these messages are given
subtly so consumers are not aware they are being promoted
to and do not get defensive.
These variables are linked to one another and changing
one will affect the others. Your marketing mix must
be carefully arranged to optimise profit.
APPENDICES
-
Magazines, Books and Websites
-
Crossword
-
HSC Marking Checklist
-
DeBono 6 Hat Guide
-
Mounting Presentation Drawings
-
HSC Practice Paper
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This is just a sample of the many
informative and helpful worksheets in the Design &
Technology Unit.
The Unit also comes with Week by Week
Teaching Notes outlining outcomes and learning activities.
Click
here to return to the order page.
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